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I found [@jdan's](https://twitter.com/jdan) [Isomer](http://jdan.github.io/isomer/) online the other day. I like isomorphic perspectives, and this library reminded me a lot of Monument Valley and the javascript library, [Sheet Engine](https://sheetengine.codeplex.com/). Anyhow, I've been [playing](https://dl.dropboxusercontent.com/u/1186808/afomi/isomer/index.html) with it, and I wanted to recreate the [playground](http://jdan.github.io/isomer/playground) where I found Isomer, so I could also play with the code locally. Below is a version of my stamp logo in isomorphic-fashion. I generated it with a bit of code using Isomer.js. Give it a shot! <blockquote class="twitter-tweet" lang="en"><p lang="en" dir="ltr">playing with Isomer.js, an isometric graphics library - <a href="http://t.co/kJAcGq0Xxk">http://t.co/kJAcGq0Xxk</a> <a href="https://twitter.com/hashtag/digitaltoys?src=hash">#digitaltoys</a> <a href="http://t.co/cfrCipbXun">pic.twitter.com/cfrCipbXun</a></p>— Ryan Wold (@randw) <a href="https://twitter.com/randw/status/630991275655692288">August 11, 2015</a></blockquote> <script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script> ## X,Y,Z Coordinates I also digitized a note about how Isomer.js' x, y, z coordinates initialize. 
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